The first teddy bear can be found by, starting from the first spawn point, turning left as you exit the double doors with the dragon statues, and jumping down through the broken wall into the wrecked stairwell. It is in the far left corner after you blow a hole in the wall on top of the computer in the corner.9. Shoot the zombies three to four times in Rounds 1 and 2, and then knife them to get extra points.In the "Five" map in Zombies mode, once you go downstairs, stand in front of the larger elevator. Fight her as you go up the stairs and into the back room with the sliding bookshelf. To your right, after activating the power, two elevator doors will open. Have 10,000 to 20,000 points while on a team to be safe, or attempt to do it solo. This will multiply the chances of getting a .., Call of Duty: Black Ops Xbox 360 In the underground area, you will pass through a sunken drug lab full of cocaine.
The room is directly opposite from where you are supposed to turn the keys at the same time. Directly across from that sign is an exploded SUV, near a bus. Just look to the right, and you will see it against the wall.14. There is an LSAT against the wall to the right. When you begin the assault on the mansion, look to the right to see a bell tower. This is just before the end of the level where you slide down plywood.19. It is the building at the back far right corner from when you come out of the building you used the C4 in.16. Make sure to grab this Intel before enemies start coming.

There is a doorway near a broken metal staircase around the midlevel of the warehouse. Go upstairs, and look on a blanket to find it.

The second teddy bear is in the backyard of the home with the Nuketown sign out front. The Deadshot perk lets you snap-aim (holding down your ADS while an enemy is near) to the zombie's head instead of its torso.In the "Ascension" map in Zombies mode, there are three teddy bears holding a sickle. The boat that covers the entrance costs 500 points. Set your weapons to future weapons, then complete the mission to get the "Back In Time" achievement.Find the prison key. It is inside the trash can to the right on the left side of the wall after you exit a room that triggers a long flashback cutscene. ... alle Einzelspiel- und Zombie-Karten freischalten: 3ARC INTEL: Once you get inside the stash, go to the left. Walk up to it, and hold [Action] to pick it up. Go upstairs in that building to find the intel on a desk on your right.32. Hug the walls, and look for a small kiosk with a computer. The intel is inside on a table.5. Copyright © 1997-2020 Cheat Code Central. Then, go down the stairs, while avoiding the holes in the stairs, to reach the Pack-A-Punch machine. You must jump off the bus to collect it. You must grab this Intel before following Woods into the hole in the ground.11.
The intel is next to the computer.19. Look at them and hold X till the ringing stops and you hear a busy signal. The third teddy bear is in the town, near a pool table inside a building where a perk can be purchased.In Zombies mode, get a collateral head shot with a single bullet to permanently unlock the Deadshot Daquiri perk in Zombies mode. This perk increases the head shot multiplier.In Zombies mode, revive the same teammate at least fifteen times in the same round. The intel is on the left side of the roof.25. Once you get out of town and are on the cliffside, there will be two white houses. Shooting him, blowing him up, and even knifing him will cause him to roar in fury, then charge at full sprint after you and your allies until everyone is dead. Take each part, one at a time, to the workbench to build the turbine. The second is located past the mud pits and Perk machine, but before the bridge, in the grass to the left when facing the bridge from the Perk machine. After breaking free, move around to the area behind your chair to find an old computer terminal you can use to access the Central Intelligence Agency Data System. It is on a crate inside a building after going up a hill and passing a weapon depot. If you are quick enough, you can avoid the ghost and still have 5000 points leftover. The second phone is inside the conference room on the second floor where the Pack-A-Punch machine is located. One contains a Perk Machine, and the other a brightly lit icon. The first is on a pedestal in the main lobby behind the soda, the second one is in the dressing room near some Dummies (also on a pedestal), and the final one is in the  upstairs room near the alley. It is right after you get off the boat. Type one of the following codes to access early unlockables and hidden features in the game. Let the zombies destroy the barriers and come into the office, and then kill them to earn extra bonuses.

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